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Showing posts from February, 2022

TAKING THE FORMAT OF TV SHOWS FOR SOLO PLAY

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This is an idea that really relies on a certain kind of narrative structure, one where you’re fine with the concept of your game being like a show on television. One of the things I struggle with sometimes in my solo games is determining how exactly to break up play. Sometimes I can play for a few hours, sometimes I only have 15 minutes. It’s one of the greatest flexibilities of solo play, but I run into this issue where I have a long session followed by a short one, and I have no idea how I would share the short session in an ongoing actual play. It doesn’t lend itself well to the nice, detailed sessions I see on other people’s blogs.  In fact, I have a lot of APs that started out strong in the first session or two, and then I run into that problem. At the end of December, I shared one such session in a solo game of Electric Bastionland, but took it down because I was dissatisfied by how the second session didn’t complement the first, due to being fairly short. It makes it difficult,

IRON JAWBONE - A 24XX SOLO ACTUAL PLAY

This was my first session where I tried playing the 24XX system solo. Here is an actual play, set in the far future.