Perhaps you need to take a step back and take a look at your game - you could be having an issue with scope. Imagine yourself in this situation. You’ve got some people together who want to play an RPG, you’ve plotted out a whole campaign already full of detailed worldbuilding and lore and NPCs, and you’re ready to run a legendary game that your players will talk about for years to come after the campaign wraps up. A few sessions in and you’ve finally left the first little village after a goblin raid, little Timmy was saved from a well, or a cave full of bandits was cleared. Now the players are heading to the next town, but you’re not having nearly as much fun as you were hoping. Things move so slow, and at this rate, they’ll never see all your cool worldbuilding and your neat BBEG, Malagus the Gray, Dark Wizard of Thunder Mountain. This isn’t what you were hoping for at all. Or, alternatively, all this GMing is a real slog. It’s like a full time job keeping up with the campaign, your ...